Far Cry 4 does not natively support DLSS . The game was released years before DLSS existed (DLSS 1.0 launched in 2019 with RTX 20-series). No official patch or update from Ubisoft has added DLSS to Far Cry 4.

DLSS in Far Cry 4? 🧐 It’s finally possible with the latest community mods. Going from 60 FPS to a rock-solid 144 FPS at 4K makes taking down Pagan Min feel like a brand-new experience. If you’re still on an older card like the

Since Far Cry 4 lacks native implementation, users have turned to community tools to inject modern upscaling: Far Cry 4 Graphics, Performance & Tweaking Guide - NVIDIA

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: Ubisoft ceased major engine patches for the game years ago. Native Anti-Aliasing Options in Far Cry 4

For the uninitiated, DLSS is NVIDIA’s proprietary rendering technology exclusive to . It uses AI and Tensor Cores to render frames at a lower internal resolution (e.g., 1080p) and then intelligently upscale them to a higher output resolution (e.g., 4K).

| Method | Sharpness | Ghosting | Edge Aliasing | Motion Clarity | |--------|-----------|----------|---------------|----------------| | Native TAA | High | Moderate | Good | Good | | NIS (driver) | Good (with sharpening) | None | Fair | Excellent | | OptiScaler (FSR 2.2) | Very Good | Low | Excellent | Great | | True DLSS (not possible) | Excellent | Minimal | Excellent | Excellent |

(Deep Learning Super Sampling). Released in 2014, the game predates the launch of DLSS technology. Instead, it features older NVIDIA-specific enhancements like TXAA for anti-aliasing and HBAO+ for ambient occlusion. DLSS Status and Workarounds

As of June 2026, or Ray Tracing . Official 60FPS Updates (2025-2026)