The Light generator can act as a simple "Top-Down" light source, adding highlights to upward-facing surfaces. Step 6: Finalizing and Exporting
Set the layer blending mode to or Linear Dodge (Add) and lower the opacity for a subtle, crisp finish. Step 5: Add Stylized Hand-Painted Details
Before painting, you need to configure your environment to focus purely on flat color.
What are you currently texturing (e.g., stylized weapon, environment asset, character)? simple diffuse substance painter
What sets SimpleDiffuse apart from other generators is its suite of stylization tools. The V2 update introduced , allowing you to change the color of the curvature for more creative effects.
Add empty paint layers on top to add custom brush strokes and custom alphas. Common Use Cases SimpleDiffuse - Easy Texturing - Nhance School
In the modern 3D industry, Physically Based Rendering (PBR) is king. However, stylized games, mobile projects, and stylized art often require a more artistic, painterly approach—commonly known as , base color, or hand-painted texturing. Adobe Substance 3D Painter is incredibly powerful for this, allowing you to blend the efficiency of PBR with the creative freedom of hand-painted styles. The Light generator can act as a simple
Ensure your model has baked Position, World Space Normal, and Ambient Occlusion maps for the generator to function. Apply Generator/Material:
Click the menu in the top-right corner of the viewport (it defaults to Material ).
Use a adjustment in the mask to target only the sharp, outward-facing edges. Change the blending mode to Screen or Overlay . 3. Hand-Painted Gradients What are you currently texturing (e
: Right-click the mask and select Add Generator . Click the "Generator" slot and choose the SimpleDiffuse asset from your shelf. Adjust Parameters :
Create a light-colored matching the underlying material tone. Set its blending mode to Linear Dodge (Add) or Screen .
Here's a step-by-step breakdown of how it works:
: Using a Black Mask , you isolate specific areas like gold trim or stone pedestals. You switch the preset to "Metal" or "Rock" within the same tool, instantly updating the shadow and highlight behaviors to match that specific material. Create Textures in less than 10 minutes - SimpleDiffuse
To prevent your simple diffuse asset from looking completely flat, you need to bake shadows directly into the color map: