Op Player Kick Ban Panel Gui Script Fe Ki Work Page

The Ultimate OP Player Kick/Ban Panel GUI Script: FE & KI Working (2026 Guide)

. A "working FE script" means the client (the GUI) asks the server to perform the kick, as clients cannot kick other players directly. Server-Side Logic: A script in ServerScriptService that listens for the RemoteEvent

if action == "Kick" then targetPlayer:Kick(reason or "You were kicked by an admin.") print(adminPlayer.Name, "kicked", targetPlayer.Name)

: Graphical User Interface. It provides a visual menu with buttons and text boxes instead of a raw command-line interface.

Below is a foundational structural example of how a secure, fully working FE Kick/Ban Panel is built in modern Roblox development. Step 1: Setting up the Explorer Structure op player kick ban panel gui script fe ki work

: You must place a RemoteEvent in ReplicatedStorage . The client triggers this event, and a server script listens for it to perform the action.

A TextBox named ReasonInput (for entering the infraction reason). A TextButton named KickButton . A TextButton named BanButton . A LocalScript named PanelController . Step 2: The LocalScript UI Controller

Roblox Admin GUI Scripts: Creating an OP Player Kick & Ban Panel (FE Compatible)

local groupId = 123456 local requiredRank = 200 -- Officer or higher local function isAdmin(player) local rank = player:GetRankInGroup(groupId) return rank >= requiredRank end The Ultimate OP Player Kick/Ban Panel GUI Script:

-- ServerSideAdmin.lua local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") -- Create a secure RemoteEvent for the Admin Panel local AdminEvent = Instance.new("RemoteEvent") AdminEvent.Name = "AdminPanelEvent" AdminEvent.Parent = ReplicatedStorage -- List of UserIds authorized to use the panel local WhitelistedAdmins = [12345678] = true, -- Replace with your Roblox UserID AdminEvent.OnServerEvent:Connect(function(player, action, targetName) -- Check if the player calling the event is a whitelisted admin if not WhitelistedAdmins[player.UserId] then warn(player.Name .. " attempted to use admin panel without permission!") player:Kick("Exploiting detected: Unauthorized Admin Panel Invocation.") return end -- Find the target player local targetPlayer = Players:FindFirstChild(targetName) if not targetPlayer then warn("Target player not found.") return end -- Process Actions if action == "Kill" then if targetPlayer.Character and targetPlayer.Character:FindFirstChild("Humanoid") then targetPlayer.Character.Humanoid.Health = 0 end elseif action == "Kick" then targetPlayer:Kick("You have been kicked by an administrator.") elseif action == "Ban" then -- Simple session ban (Will kick them if they rejoin this specific server instance) targetPlayer:Kick("You have been permanently banned from this server.") -- For a true data-store permanent ban, you would save their UserID to a BanDataStore here. end end) Use code with caution. 2. The Client GUI Script (Put inside a ScreenGui Screen)

Player with operator privileges can kick/ban via GUI panel; script bypasses FilteringEnabled/FE checks and executes client-side (“FE”) commands—must be prevented.

OP Player Kick/Ban Panel GUI is a Roblox administration tool designed to allow developers or authorized staff to manage problematic players directly through an in-game interface. The acronyms "FE" and "KI" typically refer to FilteringEnabled

In the past, client-side scripts could instantly delete other players.Now, because of , a client exploit script cannot simply delete another player's character or force them to disconnect. It provides a visual menu with buttons and

Should we integrate to manage temporary ban timers?

Visual elements created via ScreenGui, Frames, and TextButtons, controlled by underlying Lua code.

-- Ban action banButton.MouseButton1Click:Connect(function() if selectedPlayer then remote:FireServer("Ban", selectedPlayer, "Banned by admin") selectedPlayer = nil else warn("No player selected") end end)

Ignoring FE will result in a script that looks nice but does nothing – or worse, allows exploiters to fake admin commands.

Inside that folder, create a RemoteEvent named AdminActionEvent . : Create a standard Script named AdminServerProcessor . StarterGui : Create a ScreenGui named AdminPanelGui . Inside the ScreenGui, build a Frame (the main panel) with: An TextBox named TargetInput (for entering usernames).