If you see a popup stating skee64.dll failed to load, it is almost always a version mismatch. Double-check that you haven't accidentally downloaded the RaceMenu version for 1.6.x (Anniversary Edition). Character Presets Not Showing Up
For Skyrim SE 1.5.97, the standard RaceMenu v0.4.16 will work. You must seek out the updated build (v0.4.19+) specifically marked for the Anniversary Edition. Once installed correctly, the functionality returns to normal, allowing for sliders, overlays, and body editing just as before.
Corrupt JSLOT preset in your Data/SKSE/Plugins/CharGen/Presets folder. Fix: Temporarily move all presets out. If it works, reintroduce them one by one. racemenu for skyrim se 1597 work
Release note / compatibility blurb RaceMenu 1597 — Skyrim Special Edition compatibility RaceMenu build 1597 now fully supports Skyrim Special Edition. This build fixes face morph export/import with latest SKSE64, restores slider persistence across saves, and resolves several UI scaling issues. Recommended for players using custom races, RaceMenu presets, and complex skin/texture mods. Backup your saves and presets before updating.
Download v0.4.16 from the Nexus Mods "Old Files" section . This is widely considered the final stable version for 1.5.97. If you see a popup stating skee64
Using the XPMSSE (XP32 Maximum Skeleton Special Extended) skeleton, RaceMenu allows you to reposition weapons on your character's body: swords at the hip, back, or even crossed on the back; daggers on the thighs or lower back; and other custom placements.
Sometimes RaceMenuPlugin.esp conflicts with other mods that modify NPC appearances. Try disabling it and see if the main RaceMenu.esp works. Conclusion You must seek out the updated build (v0
Yes, RaceMenu works perfectly on Skyrim SE 1.5.97. You must use and SKSE64 version 2.0.17 . Newer versions designed for game version 1.6+ will cause immediate crashes on startup. Core Compatibility Matrix