Fe Kick Ban Player Gui Script Patea A Cu Fixed «Best Pick»

Send a message to a Discord webhook every time someone is banned so you have a permanent record.

This provides a visual panel, usually with text boxes for user IDs or names and buttons to execute commands like "Kick," "Ban," or "Unban," making administration accessible without typing commands into the console.

local Remote = game.ReplicatedStorage:WaitForChild("AdminEvent") local button = script.Parent.KickButton

Store bans by Player.UserId instead of usernames. This prevents banned players from evading punishment by simply changing their account name. fe kick ban player gui script patea a cu

: For permanent bans, the server saves the player's UserID to a

The server verifies that the user firing the event has the necessary permissions.

: The GUI usually includes a text box where the exploiter can type a username or part of a name. The script then uses string.lower() and string.match() to find the corresponding player object. Risks and Enforcement Send a message to a Discord webhook every

# Assume game has a method to get online players players = self.game.get_online_players() for player in players: self.player_list.insert(tk.END, player)

-- Script inside ServerScriptService local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local DataStoreService = game:GetService("DataStoreService") local BanDataStore = DataStoreService:GetDataStore("PermanentBanList_v1") local NetworkEvents = ReplicatedStorage:WaitForChild("NetworkEvents") local KickRequest = NetworkEvents:WaitForChild("KickRequest") local BanRequest = NetworkEvents:WaitForChild("BanRequest") -- CRITICAL: List the UserIds of players allowed to use this GUI local AdminIds = [12345678] = true, -- Replace with your Roblox UserID [87654321] = true, -- Replace with an admin friend's UserID -- Helper function to check admin status local function isAdmin(player) return AdminIds[player.UserId] == true end -- Helper function to find a player by partial name local function findPlayerByName(name) for _, player in ipairs(Players:GetPlayers()) do if string.lower(player.Name):sub(1, #name) == string.lower(name) then return player end end return nil end -- Handle Kick Requests KickRequest.OnServerEvent:Connect(function(playerSending, targetName, reason) -- Security Check: Is the sender an actual admin? if not isAdmin(playerSending) then warn(playerSending.Name .. " attempted to exploit the Kick RemoteEvent!") return end local targetPlayer = findPlayerByName(targetName) if targetPlayer then if reason == "" then reason = "No reason provided by administrator." end targetPlayer:Kick("\n[Kicked]\nReason: " .. reason) end end) -- Handle Ban Requests BanRequest.OnServerEvent:Connect(function(playerSending, targetName, reason) -- Security Check: Is the sender an actual admin? if not isAdmin(playerSending) then warn(playerSending.Name .. " attempted to exploit the Ban RemoteEvent!") return end local targetPlayer = findPlayerByName(targetName) if reason == "" then reason = "No reason provided by administrator." end if targetPlayer then -- Ban active player local success, err = pcall(function() BanDataStore:SetAsync("banned_" .. targetPlayer.UserId, Banned = true, Reason = reason) end) if success then targetPlayer:Kick("\n[Banned]\nReason: " .. reason) else warn("Failed to save ban data: " .. tostring(err)) end else -- Optional: Look up user ID if player is offline (requires extra API configuration) warn("Target player must be online to be banned via this simple script.") end end) -- Check if joining players are banned Players.PlayerAdded:Connect(function(player) local banData local success, err = pcall(function() banData = BanDataStore:GetAsync("banned_" .. player.UserId) end) if success and banData and banData.Banned then player:Kick("\n[You are Banned]\nReason: " .. (banData.Reason or "No reason specified.")) end end) Use code with caution. Best Practices for Moderation Scripts

Effective admin GUIs operate using RemoteEvents or RemoteFunctions, which send signals from the client-side GUI to the server-side script to enforce actions. This prevents banned players from evading punishment by

The "FE Kick Ban Player GUI Script" provides server administrators with an efficient way to manage player behavior on their FiveM servers. This script offers features to kick or ban players directly from a user-friendly GUI, making it easier to maintain server rules and ensure a smooth gaming experience for all players.

Prevents the player from rejoining the same server by storing their UserId in a temporary table.

-- Server Script (Place in ServerScriptService) local ReplicatedStorage = game:GetService("ReplicatedStorage") local kickEvent = Instance.new("RemoteEvent", ReplicatedStorage) kickEvent.Name = "KickPlayerEvent" kickEvent.OnServerEvent:Connect(function(playerWhoFired, targetPlayerName, reason) -- VERIFY PERMISSIONS HERE (Example: check if playerWhoFired is admin) local targetPlayer = game.Players:FindFirstChild(targetPlayerName) if targetPlayer then targetPlayer:Kick(reason or "You have been kicked by an administrator.") end end) Use code with caution. Conclusion

: Named BanButton (the button that triggers a permanent DataStore ban). 📡 Step 2: Configuring Network Replication