Motion tracking is now "snappy" to the point of being jarring for veteran players who got used to the lag. It is brutally accurate.
A few "game-breaking" logic loops in the AI pathfinding have been neutralized. Previously, NPCs in dense urban areas could become stuck in a repetitive animation cycle; Hotfix 3 implements a "reset" trigger that keeps the world moving naturally. Installation Guide NS-Evolution Latest -v0.3.9.2 Hotfix 3- By Pete...
For the 1,200 daily active players still keeping the Natural Selection flame alive, this is the patch you have been waiting for since 2018. It doesn't add features; it perfects the features that already existed. Motion tracking is now "snappy" to the point
: Delete your GenBOD.db file to ensure the new AI logic loads correctly. ⚠️ Known Issues Previously, NPCs in dense urban areas could become
As the project scales from its initial early beta phases, this small hotfix stabilizes complex game engine loops and addresses critical issues introduced in the broader v0.3.9.x version branch. Below is an in-depth breakdown of what this patch delivers to the project's Patreon community and general players. Key Takeaways of the Hotfix
| Title | Compatibility | Notes on Hotfix 3 | | :--- | :--- | :--- | | Super Mario 64 | 100% | Perfect performance. | | The Legend of Zelda: Ocarina of Time | 99% | Hotfix fixes the lens of truth flicker. | | GoldenEye 007 | 85% | Improved speed, minor audio lag in multiplayer. | | Conker's Bad Fur Day | 90% | The hotfix addresses the previous "black screen" on load issues. |