Search for in the available plugins sidebar. Click on the game to download the profile. Check the boxes for Fix Aspect Ratio , Fix FOV , and HUD Fix .
While these fixes are highly effective, it's important to understand their scope.
: While this can help with frame rates or resolution scaling, it often fails to remove the pillarboxes (black bars) without a dedicated executable patch. 4. 3Dmigoto Mod Some users utilize
It provides a "true" horizontal Field of View (FOV) increase, meaning you actually see more of Midgar rather than just a zoomed-in image. The "Plug and Play" Method: Flawless Widescreen final fantasy vii remake ultrawide fix
This plugin is the preferred method for most users due to its precision, configurability, and ongoing updates.
A: Check your Windows Display Settings. Ensure your monitor is set to the native ultrawide resolution and not 1920x1080.
Beyond the primary fixes, other community tools can augment or provide alternative solutions for ultrawide support. Search for in the available plugins sidebar
for a specific tool like Flawless Widescreen or the GitHub patcher?
Adjust the slider if the camera feels too close to Cloud during gameplay.
Note: If your in-game map looks distorted or stretched, temporarily drop the in-game resolution to 2560x1440 , toggle "Fix Enabled" off and on in Flawless Widescreen, and return to your native ultrawide resolution. 💻 Method 2: The Permanent Mod (FF7RemakeFix) While these fixes are highly effective, it's important
There are currently two gold-standard methods to force Ultrawide:
If you prefer not to edit game files manually, is a third-party software that applies ultrawide patches to games in real time. Step-by-Step Installation
Which are you using? (Steam or Epic Games?) What is your specific monitor resolution ? (21:9 or 32:9?)
Using the FF7R Hook method generally keeps the health bars, menus, and mini-map locked to a comfortable 16:9 center grid or pushes them cleanly to the corners without stretching. If your UI looks stretched, double-check that your engine.ini file has the correct AspectRatioAxisConstraint=AspectRatio_MaintainYFOV line added under the [/Script/Engine.LocalPlayer] header. Recommended In-Game Settings for Ultrawide