Goblin Dungeon -ongoing- - Version- 0.1 __hot__ Jun 2026

Frame rate drops may occur when more than five enemies are on screen. Roadmap (Coming Soon) Introduction of the "Goblin Shaman" (Ranged/Magic enemy). Trap systems (Tripwires and Floor Spikes). Persistent leveling system and skill tree. Developer Note:

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The developer's commitment to an ongoing release schedule implies that Version 0.1 is merely the framework for a much larger architecture. Based on developer notes and community wishlists, future updates are expected to expand into several critical areas: Base Building and Trap Economy Frame rate drops may occur when more than

To aid you in battle, you can control a party of up to four unique adventurers, each from a different character class. Here's a breakdown of how you would build your party and grow your power: Persistent leveling system and skill tree

Player feedback directly shapes the mechanics, UI, and balancing.

Goblin Dungeon -Ongoing- - Version- 0.1
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