Distribuidor Oficial en
Argentina, México, Bolivia,
Paraguay, Uruguay y Chile.

Distribuidor Oficial en
Argentina, México, Bolivia,
Paraguay, Uruguay y Chile.

Wolvesville All Roles [2021] -

: Can enchant a player at night. If checked by a Seer, that player appears as a Werewolf.

Other specialized wolves focus on disruption and defense. The Wolf Shaman can bind or hex players to confuse the village’s intelligence, while the Alpha Wolf can turn a villager into a wolf, abruptly shifting the team balance. The Shadow Wolf and Junior Wolf allow for communication between werewolves in different packs or across dimensions, emphasizing the necessity of coordination. The most dangerous aspect of the werewolf team is often not their kill power, but their ability to blend in. Roles like the Werehuman allow a wolf to appear as a villager to the Seer, weaponizing the village's own information against them.

This comprehensive guide breaks down all roles in Wolvesville, organized by their respective teams. 🕊️ The Village Team

Find the Doctor, Jailer, and Seer quickly so your pack can eliminate them systematically. Shadow Wolf

: Recruits players into a cult at night. Wins if all surviving players belong to the cult. wolvesville all roles

: Can chat with dead players at night and revive one dead player per game.

Use this guide as your playbook. The more you understand the intricate web of abilities, the better your lies become, and the sharper your deduction skills will be. Good luck, and may the odds be ever in your team's favor.

For a complete, interactive list with detailed strategy guides, check the Official Wolvesville Wiki . If you'd like, I can help you: Find the for a specific role Build a custom game setup for you and your friends Explain the upgrading process for role cards

| Role | Aura | Ability Description | |------|------|---------------------| | | Good | Protects one player each night from direct attacks. Cannot protect themselves | | Bodyguard | Good | Protects one player each night; if that player is attacked, you take the hit instead. You survive the first attack but die on the second. Auto-protects yourself every night | | Red Lady | Good | Visits another player at night. If attacked while visiting, you won't die. BUT if you visit an evil player or someone who gets attacked, you die | | Tough Guy | Good | Protects one player each night. If either of you is attacked, neither dies—instead both see each other's roles. You die at the end of the following day from your injuries | | Night Watchman | Good | Three times per game, protect a player from harm. Protection is consumed even if not attacked. Also see who else is being protected | | Butcher | Good | Has 6 pieces of meat to give at night. Meat protects the recipient from one attack. Can protect multiple players in one night | | Flagger | Unknown | Select one player to protect and another to be attacked instead. Can redirect up to two attacks. After a successful redirect, cannot redirect the following night | : Can enchant a player at night

: Possesses increased voting power that counts as double during daytime trials.

Opposing the Village is the . Their objective is to consume the village until they achieve parity in numbers. The standard Werewolf is a killing machine, waking up each night to choose a victim. However, the complexity of the game increases with the specialized werewolf roles designed to counter the Village's intelligence. The Wolf Seer, for instance, can check the roles of enemies, allowing the wolves to prioritize killing power roles or uncovering the Seer.

Can shoot a player at night; if they hit a villager, they lose their ability. 🐺 The Werewolf Team

: Works with the wolves. Can check one player per night to see if they are a Seer, Medium, or Priest. Deceptive Werewolves The Wolf Shaman can bind or hex players

Must get their designated "Target" lynched during the day phase.

Strategy : Save your reveal for critical, tie-breaking voting phases late in the game.

These roles start alone but can recruit other players to their side, creating a new team mid-game.