Sid Meiers Civilization Vii | -0100c3601518c000--...
This is your "Save State." It contains:
Civ VI on consoles lacked mods. Civ VII could partner with Mod.io or Steam Workshop to bring user-created civs, maps, and rulesets to Nintendo Switch and other consoles – a first for the series.
As of April 2026, Civilization VII has been released. This guide assumes you own the base game + latest patch. Sid Meiers Civilization VII -0100C3601518C000--...
Behind the scenes, these updates were tracked meticulously by the modding community, who documented each patch's Title ID (TID) and Build ID (BID). This ID code, , became a shorthand for the ongoing conversation about the game's evolution on Switch.
The identifier is the official Nintendo eShop Title ID for the Nintendo Switch edition of Sid Meier’s Civilization VII . Released globally by 2K and Firaxis Games on February 11, 2025 , this iteration fundamentally redesigns the mechanics of historical 4X gaming (eXplore, eXpand, eXploit, eXterminate). This is your "Save State
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: Your empire now consists of Cities (full production hubs) and Towns (specialized settlements focused on gold and resources). This guide assumes you own the base game + latest patch
: Technologies and civics now have a "Mastery" layer, requiring separate research to unlock powerful specific benefits.
The core of the Civilization experience remains: . However, Civ VII refines these pillars: